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Post by Judge Sam on Nov 1, 2007 15:58:48 GMT -5
You are not allowed to reveal yourself at this point in time. Even if you could, I'm not sure you would want to.
That's not saying that some of you probably have very good guesses as to who the others are... as Spies you are in a unique position. It is not unexpected that you would be able to find other people acting in the same way you are.
May I remind you that, for either of you to win, you must eliminate 14 Citizens. I highly, highly doubt that given the current situation you can win 2 VS. 14.
This is part of a trend towards increased communication. Increased communication is beneficial for the Spies.
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Post by Judge Sam on Nov 3, 2007 19:41:32 GMT -5
From Traditionalists:
We are not outed. Who will you imprison next?
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Post by Judge Sam on Nov 3, 2007 19:41:51 GMT -5
From Orthodoxy:
There is no other option but unity. After Naomi goes, you are down to one person. One spy team. At that point, if we get rid of you.....the chances of a spy win are next to impossible. And in theory if you get rid of one of us....those odds decrease even more. If the spies want to win, not only do we need to know who you are....you need to know who we are. Thats when it gets difficult.
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Post by Judge Sam on Nov 5, 2007 17:43:40 GMT -5
From Me: Recall that, if "confirmed" citizens have the majority, they win. Not saying people are confirmed by anything. But if the number of people that are generally considered Citizens > number of Spies that is bad. Unless you are one of those few people considered a Citizen by everybody, then there's no problem!
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Post by traditionalist on Nov 5, 2007 19:20:46 GMT -5
This is true to an extent. If there are four confirmed Citizens, they have a certain advantage. However, it remains possible that together, we can pick off the confirmed Citizens while misleading their exiles. Where things go wrong is when there is an equal or greater number of confirmed Citizens than there are players in the game.
My recommendation to you Orthodoxy is that you imprison someone unsuspected by the Burg and who is influential. I trust you can figure out what a good option may be.[/b]
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Post by orthodoxy on Nov 5, 2007 19:36:18 GMT -5
Candy anyone?
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Post by Judge Sam on Nov 5, 2007 22:00:53 GMT -5
Due to the loss of (another) Spy, there are no longer any rules towards communication. Say whatever you want wherever you want - on AIM, or here.
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Post by traditionalist on Nov 6, 2007 16:36:26 GMT -5
I want to know the Orthodoxy's thoughts on whether or not we should reveal ourselves to one another.[/b]
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Post by orthodoxy on Nov 7, 2007 9:51:12 GMT -5
At this point, we really need to. We are totally screwed without eachother. But we would have to exclusively work together, and combine our groups.
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Post by orthodoxy on Nov 7, 2007 9:51:32 GMT -5
Sam....can only ONE spy group still win? Or can we both win if combined?
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Post by traditionalist on Nov 7, 2007 12:07:51 GMT -5
I do not think we will merge.
Yet, do you have any reason for imprisoning me? Do I have any reason for imprisoning you? We can worry about that if both of our teams wind up making it to the end of the game, though I wouldn't really be too worried just as long as a Spy comes out with the win, so long as we knew we jointly worked for the win. But for now, we will not accomplish anything by haltering communication and risking cross imprisonments - it's the largest risk we face at this point in the game.
I should be the worried one. Even if I know both of your names, and I imprison one of you, you'd know it was intentional, and would be able to imprison me before I'd be able to turn the tables again.
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Post by Judge Sam on Nov 7, 2007 17:29:37 GMT -5
Sam....can only ONE spy group still win? Or can we both win if combined? The win condition will never change. However, rules about Imprisonment or revealing each other may.
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